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Magic: The Gathering - Adventures in the Forgotten Realms Set Booster Pack
$5.99
This set brings the storytelling and roleplaying elements of D&D to Magic through fan-favourite D&D spells and monsters and incredible booster treatments highlighting classic D&D flavour. Set Boosters are an exciting way to add to your collection. You're much more likely to open multiple rares in Set Boosters than in Draft Boosters. Set Boosters always contain a Booster Fun card, a traditional foil card, and an art card. The commons and uncommons in Set Boosters tell little stories, and there's always the chance of opening a card from The List. Contents: At least 1 rare or mythic rare card (approximately 27% of Set Boosters contain 2 rares or mythic rares, 3% contain 3, and it's even possible to open 4 though that's less than 1% of the time), 1 Traditional foil card of any rarity, 1 Rulebook, module, or borderless common or uncommon (check out the Collecting Adventures in the Forgotten Realms article for details!), 1 Art card or foil-stamped art card, 7–10 Commons and uncommons (at most 7 may be uncommon), 1 Basic land or foil basic land, 1 Ad/token/dungeon card or 1 card from The List
- Magic: The Gathering
- Wizards of the Coast
Magic: The Gathering - Adventures in the Forgotten Realms Set Booster Pack
$5.99
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This set brings the storytelling and roleplaying elements of D&D to Magic through fan-favourite D&D spells and monsters and incredible booster treatments highlighting classic D&D flavour. Set Boosters are an exciting way to add to your collection. You're much more likely to open multiple rares in Set Boosters than in Draft Boosters. Set Boosters always contain a Booster Fun card, a traditional foil card, and an art card. The commons and uncommons in Set Boosters tell little stories, and there's always the chance of opening a card from The List. Contents: At least 1 rare or mythic rare card (approximately 27% of Set Boosters contain 2 rares or mythic rares, 3% contain 3, and it's even possible to open 4 though that's less than 1% of the time), 1 Traditional foil card of any rarity, 1 Rulebook, module, or borderless common or uncommon (check out the Collecting Adventures in the Forgotten Realms article for details!), 1 Art card or foil-stamped art card, 7–10 Commons and uncommons (at most 7 may be uncommon), 1 Basic land or foil basic land, 1 Ad/token/dungeon card or 1 card from The List
- Magic: The Gathering
- Wizards of the Coast
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